Cleanup...
August 10 2008 02:56 PM Filed in: BGHUDAppKit
I’m taking some time today to start cleaning up the code and commenting it a little more. I’m also going to be working on the BGHUDSliderCell enable/disabled feature. While I’m in this class I’m also going to work on the drawing code, I just don’t like the way the knobs look when you have tick marks :(
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BGHUDColorWell...
August 09 2008 12:18 PM Filed in: BGHUDAppKit
Updates...
August 05 2008 06:28 PM Filed in: BGHUDAppKit
Wanted to let the world know what I was up to. Due to the lack of time with the new job I have slowed down a bit. I will be releasing a couple updates this weekend. The first is NSColorWell and the second is just an added feature to controls that support FocusRings. I will be doing the FocusRing code for these controls, and yes it will be themeable as well.
Search Field...
July 21 2008 12:17 PM Filed in: BGHUDAppKit
Back...
July 21 2008 05:28 AM Filed in: BGHUDAppKit
Vacation...
July 05 2008 10:14 AM Filed in: General
Woohoo. It’s time for Vacation!! Just wanted to let everyone know that I will be absent for a few weeks while I go on vacation. I’m taking my son camping and then I have a week of training for my new job. I got a 8 dollar pay raise so I’m really excited to start.
Until then I’ll be snatching a few hours or so to work on BGHUDAppKit so keep posting your bugs and such. I’m also going to be doing NSSearchField and Tabview. BGHUDSegmentedCell is giving me some layout problems, I’m still working on it.
Unfortunately I have not found a way to override NSMenu so that I can make a HUD varient. Everything I can find says that the Menus are still managed via a Carbon menu manager. I have no clue when it comes to Carbon so I’m leaving those alone.
Until then I’ll be snatching a few hours or so to work on BGHUDAppKit so keep posting your bugs and such. I’m also going to be doing NSSearchField and Tabview. BGHUDSegmentedCell is giving me some layout problems, I’m still working on it.
Unfortunately I have not found a way to override NSMenu so that I can make a HUD varient. Everything I can find says that the Menus are still managed via a Carbon menu manager. I have no clue when it comes to Carbon so I’m leaving those alone.
What I'm doing...
July 01 2008 04:24 PM Filed in: BGHUDAppKit
I’ve been silent for a few days now so I wanted to let everyone know what is going on. I have been spending my days working on the largest and most difficult bugs. I’ve gotten all those taken care of for now. I fixed the BGHUDTableView bugs that caused an item to go completely transparent when editing, and the bug with the upper right corner not drawing correctly.
I’m finally happy with the way ThemeManager works, thanks so much to Jonathan Dann for his brilliant idea of using a singleton object. So ThemeManager should NOT be changing anymore, the only things that will change are available theme options (colors, gradients, etc..).
I’ve started my first new control since the last one, I’m currently working on BGHUDSegmentedCell. I didn’t realize it had so many styles!!! I’ll be doing the TexturedRounded, RoundRect, and Regular style to start off with. If you have any ideas as to what the other couple of styles should look like do a mock up and send it my way, I run out of ideas sometimes :) Mail Ideas here...
I’m finally happy with the way ThemeManager works, thanks so much to Jonathan Dann for his brilliant idea of using a singleton object. So ThemeManager should NOT be changing anymore, the only things that will change are available theme options (colors, gradients, etc..).
I’ve started my first new control since the last one, I’m currently working on BGHUDSegmentedCell. I didn’t realize it had so many styles!!! I’ll be doing the TexturedRounded, RoundRect, and Regular style to start off with. If you have any ideas as to what the other couple of styles should look like do a mock up and send it my way, I run out of ideas sometimes :) Mail Ideas here...
BGHUD Plugin iB 3.1 Fixed...
June 26 2008 11:33 PM Filed in: BGHUDAppKit
I’m half ashamed to admit this, but the iB 3.1 fix was a simple change from variable to string. I feel like an idiot, lol. I apologize to those that had the error and thank those that emailed me details of thier experience. For each class I allow iB to have in the plugin I have to give it an integrator class. Inside of that there is a method that asks the class for the keys to it’s KVC compliant properties. The original version should have boinked in iB 3.0 but it didn’t, so I was unaware of my error.
Update your copies from the repo, all is fixed.
Update your copies from the repo, all is fixed.
BGHUDAppKit released...
June 25 2008 04:52 PM Filed in: BGHUDAppKit
Ok, although technically it’s already been released, it’s been released again :) Go to the repo and download the new framework. You no longer have to set the subclasses up, just drag and drop from the BGHUDAppKit Interface Builder Pallette and your good to go.
This is my first IB pallette so please email me if you find any weird things happening. I’ve tested it myself extensively for 2 days while I worked on it, but tired eyes can miss things.
This is my first IB pallette so please email me if you find any weird things happening. I’ve tested it myself extensively for 2 days while I worked on it, but tired eyes can miss things.
Teaser Time...
June 25 2008 02:02 AM Filed in: BGHUDAppKit
Ok folks. I have been working non-stop since yesterday (well I had to goto work today though). Anyways I had to make some modifications to the drawing code, optimizations so the controls align properly and display properly. But it works like a charm so I threw together a teaser vid for yall. Be warned I’m kinda loopy, haven’t had much sleep and it’s 2am here right now. I focused on the HUD Buttons first since they are by far the largest bit of work in this framework. Watch the teaser...